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- LEAGUE OF LEGENDS AUTO QUEUE DODGE SCRIPT HOW TO
- LEAGUE OF LEGENDS AUTO QUEUE DODGE SCRIPT UPDATE
- LEAGUE OF LEGENDS AUTO QUEUE DODGE SCRIPT PATCH
- LEAGUE OF LEGENDS AUTO QUEUE DODGE SCRIPT OFFLINE
One dodge will move a player up a tier (or three failed ready checks-this has been true for years but we haven't talked this deeply about dodging before so it's not common knowledge). Obviously this isn’t a great state of affairs, which leads us to… What We're Doing About ItĪs a refresher from last time, we're adding a new dodge penalty tier to curb those 1% of players who dodge 3+ times a day. Which leads to an average increase of 40% in the time it takes to get into a game at this level. This is the primary behavior we're targeting. Only ~%1.6 of highly ranked players are dodging 3+ times per day. The good news is that only a minority of highly ranked players are truly abusing the system. At high levels of ranked play (Diamond I+) for the past few months, ~ 3 3 % of champ selects end in a dodge. The first and most salient thing we look at are the number of games that don't start. But the spike in dodges at high MMR tells us that this isn't what's occurring in most of those cases. That's why the first punishment tier is light, so that occasional dodging for legitimate reasons isn't overly penalized. Of course, there are real cases like emergencies or disconnects that warrant not playing a game you’ve started. That's another reason we're working to curtail this behavior.
LEAGUE OF LEGENDS AUTO QUEUE DODGE SCRIPT HOW TO
Playing around bans is a key component to being skilled in the game, and dodging whenever your main gets banned removes the need to get better by learning how to win on multiple champs. It’s a part of what makes League dynamic and interesting, and creates a tradeoff risk to one-tricking.
![league of legends auto queue dodge script league of legends auto queue dodge script](https://i.ytimg.com/vi/-KW3M_JOc1U/maxresdefault.jpg)
We expect players to try their hardest in all situations, even those that are uphill battles from the start.įor example, strategically banning champions is a core mechanic in ranked.
![league of legends auto queue dodge script league of legends auto queue dodge script](https://i.ytimg.com/vi/_3QNbG522e0/maxresdefault.jpg)
Dodging gets everyone into matches more slowly, and the matches are worse.īeyond lower quality matches, we also believe that intentionally dodging ranked games to guarantee favorable circumstances reduces the competitive integrity of League. Already-long queue times get even worse and match quality goes down because the matchmaker has to pull from a wider skill range to fill open positions. This can be a headache at all levels of play, but is especially bad in places with a low player population, like the top of the ladder. We mentioned before why dodging is bad for League: When a player dodges, the matchmaker has to throw everyone back into queue and form new teams out of the remaining players.
LEAGUE OF LEGENDS AUTO QUEUE DODGE SCRIPT PATCH
The changes start going live starting in patch 11.15, so we wanted to talk more about the philosophy and data behind the problems we're trying to solve. When we previously discussed our plans for dodge penalty escalation, we saw some pretty strong reactions.
![league of legends auto queue dodge script league of legends auto queue dodge script](https://wallup.net/wp-content/uploads/2016/01/32446-Firewatch-Campo_Santo-video_games-artwork.jpg)
LEAGUE OF LEGENDS AUTO QUEUE DODGE SCRIPT OFFLINE
TL:DR: Riot should make an offline mode to sell online and in commercial stores all over the world. As the player gains EXP and OIP, they unlock champions and runes in the store. Obviously these would be the easiest champs to play. They would start with, say, two champions of each role. The player wouldn't have all the champions available at the beginning.
LEAGUE OF LEGENDS AUTO QUEUE DODGE SCRIPT UPDATE
The game could update at any time it has internet access,(to bring in new champions and such to the store) My idea for the way the offline leveling system and store would work:įor every game played, the player gets a certain amount of experience, as well as a certain amount of OIP (offline influence points) which can only be used in the offline store. On that note, I would think that it would also help Riot pull more people into the game, especially younger kids, who convince their parents to buy it, they play it, and then when they begin playing online, they have a lot more skill in the game, (as far as last hitting, and champion mechanics) Even if it is against bots.Īlso, if Riot SOLD this download, which would be on a different "client," I feel like they would make a lot of money. What this would do, if it was accepted throughout the LoL community, would not only let players that don't have internet access at all times(me)play some form of the gamr to stay in practice. I feel like Riot should make an offline mode, with say, bots, and an offline store, and an offline level cap of 30.